
So yeah, we aim at doing things the proper way in general.

On the technical side, we also take the same approach.įor example, for TCS/ECS and other electronic system all uses data coming from the vehicle's sensors and etc. What I can tell you, and as you already mentioned, is that our approach at building vehicles is as close as possible to the real thing.įor example, the vehicle is not a sliding brick with 4 wheels, but in BeamNG every component has is physically simulated. I cannot give you a straight yes or no, that's probably something the other users have to. So is this the only thing that has some hope of becoming a "true" driving simulator? Or is it really still mostly about fancy crashes? Is this or anything else on the right track to becoming a good DRIVING simulator for us lowly gamers or is there no hope? I understand that the approach taken by the BeamNG developers is that lots of things have to be truly "modeled", and simplified "scripting" and all sorts of "semi-simulated" stuff must be avoided.
HOW TO GET BEAMNG DRIVE FREE 2017 DRIVER
In any case I don't believe you have to be a race car driver to be able to know what "realism" feels like when it comes to driving simulation. There are lots of complaints about all of them, from people who drive real cars and from people who drive real racing or rally cars or whatever. I haven't seen a single "simulator" or game that has a consensus around it for being "realistic" enough. Since us puny gamers don't have access to any of that, do we have anything that's not broken enough to be considered at least somewhat decent? Does BeamNG succeed as a DRIVING simulator yet (providing enough realism) or is it still too far off?
HOW TO GET BEAMNG DRIVE FREE 2017 PROFESSIONAL
People claim there are some simulators that some companies use privately for professional purposes, which are vastly more advanced than anything that's available to the general public.

I've tried many driving / racing games and so-called "simulators" but every one of them feels vastly different than the rest, which obviously means that either no developer is doing it right, or one of them is doing it right and the rest don't (which is not really the case).
